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Developer: Bringing Dune Awakening to Xbox Series S Is a Big Challenge

Funcom, the developer of Dune Awakening, joins the ranks of developers complaining about working on the Xbox Series S.

Dune Awakening offers an expanded experience that combines MMO elements with competitive PvP gameplay in vast spaces and deserts with high-quality display resolution and detail. All of these elements require powerful hardware to maintain their quality and balance, and this is possible in the PS5 and Xbox Series X versions, but it seems that the obstacle now lies in adjusting this game on Microsoft's Xbox Series S.

According to the production manager Scott Jr. During an interview with VG247 The game has been initially scheduled to be released on PC, while the console version will be delayed to a later date due to the Xbox Series S taking a long time to tune the game to. In other words, the console will be a major reason for delaying the game's release on other home platforms, the PS5 and Xbox Series X, which are already capable of running the game with the required specifications without any problems.

Junior He stressed that they spent a lot of time during the testing processes that were conducted on the game on all platforms in order to ensure that the game runs as required despite the different specifications. He added that the devices with lower specifications will run the game and look beautiful, but there will be many concessions in order to ensure that it works on these devices without any problems.

He added that at this stage, the Dune Awakening game servers are being tested with a limited number of players, but he confirmed that they will seek to expand the testing circle to include more players to test the servers' maximum capabilities.

Funcom Studio is not the first to complain about the difficulty of developing on the Xbox Series S, and there are many developers who have already complained about the difficulty of dealing with the device, the latest of whom is the developer of the game Enotria The Last Song, who complained about Microsoft's failure to provide assistance in adjusting the game on the device, which prompted the developer to postpone its release on Xbox platforms indefinitely.

Here is a list of games and studios that have so far faced obstacles in dealing with the Xbox Series S, and some of them have unfortunately backed out of releasing their games on the platform:

  • id Software Doom Developer Axel Gneitling
  • id Software Billy Khan
  • Bladur's Gate III
  • Remedy Entertainment
  • Caverns Of Mars Recharged Developer Tadas Migauskas
  • Black Myth Wukong
  • Haak Game
  • Suicide Squad developer Del Walker
  • Dune Awakening
  • Enotria The Last Song

So far, Microsoft has not come out to talk about this problem, although developers have also complained about the company, as it was accused of failing to communicate with developers and help solve some development problems on Xbox platforms.

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